Mosaicus
Contents›Exporting and running

Exporting and running

A finished picture can leave Mosaicus as a file another C64 program opens, as data for your own code, as a PNG, or as a C64 program that shows it. You can also run it straight away in an emulator or on a real C64.

Which one do I want?

You want Use
To keep working on the picture later File ▸ Save project (Ctrl+S): see Projects. Exports keep only the picture.
To open it in a C64 paint program, or put it on a disk A file for another C64 program, such as Koala Painter (.koa)
To show it on a C64 with nothing else C64 program (.prg)
To use it in a demo, a game or a program of your own Raw data (.bin), Assembly source (.asm), or the Viewer source to build on
To share it online PNG as shown on screen, at the size and pixel shape you like
To see it on a C64 now Run ▸ In VICE (F5) or Run ▸ On C64 Ultimate (Shift+F5)

Every export, and every run, takes the picture as it is now: the conversion with your hand edits. Never the sketch layer, the overlays or the checks.

NoteMosaicus offers only the exports that hold the picture exactly. A format of its own (sprites over a bitmap, FLI with sprites, the C64 Ultimate and SuperCPU formats) has no paint program's file, so the Export dialog doesn't list one. Exporting says which files each format gets.